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Research interests
- Statistical Learning and Multivariate Data Analysis
Applied statistics, machine learning, tensor data analysis, multivariate data analysis, latent-variable regression and
classification, dimensionality reduction, nonlinear kernel learning, and support vector machines.
- Electrophysiological Data Analysis and Computational Neuroscience
Analysis of EEG, EOG, and EMG signals; event-related potentials (ERP); neural dynamics; sleep process modelling; and computational approaches to brain and physiological data.
- Brain-Computer Interfaces and BCI-HMD Technologies
EEG-based brain–computer interfaces, motor imagery, real-time neural decoding, and integration of BCI with head-mounted displays (HMDs) and immersive virtual reality (VR).
- Collaborative and Immersive VR
Patient-therapist and human-robot interaction in immersive VR, with emphasis on shared-action tasks, social interaction, and ecologically valid rehabilitation environments.
- Cognitive State and Mental Fatigue Monitoring
EEG-based estimation of cognitive workload, mental fatigue, engagement, vigilance, drowsiness, and other cognitive states.
- AI-Enhanced Neurorehabilitation
Personalized and adaptive post-stroke rehabilitation combining BCI, HMD/VR, artificial intelligence, and multimodal interaction.
Current Research projects
- Cooperative AI-Enhanced BCI-HMD Rehabilitation for Post-Stroke Recovery (CARE-BCI) (2026-2030).
This project aims to advance post-stroke neurorehabilitation through the development of an artificial intelligence (AI)-enhanced,
collaborative brain–computer interface (BCI) system integrated with immersive head-mounted display
(HMD)–based virtual reality (VR). AI serves as a central enabling component, supporting adaptive neural decoding,
cognitive-state monitoring, and data-driven optimization of rehabilitation protocols. A key focus is on the creation of
cooperative, shared-action rehabilitation environments, in which the patient and therapist jointly perform the same task in
real time. This combination of AI-driven adaptation and shared-action cooperation moves beyond isolated task execution
toward socially interactive, coordinated motor rehabilitation with high ecological validity.
The approach extends the state of the art by employing AI for adaptive neural decoding, cognitive-state monitoring, and
longitudinal meta-analysis of rehabilitation trajectories. Active BCI components use personalized models to decode motor
imagery under inter- and intra-subject variability, while passive BCI continuously monitors cognitive workload, mental
fatigue, and engagement. An exploratory component investigates the feasibility of an AI-assisted therapeutic agent
capable of partially supporting therapist actions within immersive, cooperative VR environments, while preserving safety,
interpretability, and clinical oversight.
The ambition is to establish a scalable and personalized neurorehabilitation framework that enhances therapeutic efficacy,
strengthens patient–therapist interaction through shared-action VR tasks, and reduces therapist workload. By integrating
active and passive BCI, cooperative VR, and explainable AI within a single coherent system, the project aims to generate
new scientific insights into rehabilitation dynamics and provide a clinically relevant pathway toward accessible, data-driven
post-stroke rehabilitation in clinical and home-based settings.
- European Doctoral Network for Neural Prostheses and Brain Research (DONUT) (2024-2027).
DONUT is a project funded by the European Union. Its primary objective is to enhance the education and training of doctoral candidates, particularly in the
fields of Brain-Computer Interface (BCI) and Electroencephalography (EEG) technologies. BCI detects brain signals, analyses them, and translates them into
instructions that a computer can understand. BCIs vary in invasiveness, ranging from non-invasive methods such as EEG and Magnetic Resonance Imaging to
partially invasive methods like Electrocorticography, and fully invasive methods like Microelectrode arrays. The project's mission is to establish a
multidisciplinary and inter-sectoral Doctoral Network (DN) for talented researchers, specifically doctoral candidates (DCs), to equip them for research
in EEG-based BCI applications. These BCI tools can serve various purposes, including communication, signal analysis, applications in
healthcare (rehabilitation, neural prosthetics, diagnostics), industrial applications, and even in the entertainment sector (Virtual Reality, biometrics).
Early scientific independence is one of key goals of PhD training programmes.
Recent Research projects
- Collaborative BCI post-stroke neurorehabilitation using a patient-therapist interactive VR environment (cBCI-VR) (2024-2026).
Over the last two decades, we have witnessed a significant increase in scientific and technological interest in human-computer interactions based on the brain-computer
interface (BCI) principle. The development of virtual reality (VR) or augmented reality technologies moved BCI forward by creating flexible environments where human-computer
interactions can take place and be modified. Head-mounted VR displays (HMD) move standard 2D screen-based VR into a virtual 3D world. It has been demonstrated that BCI environments
that motivate motor mental processes of post-stroke patients with impaired or limited physical movements represent an alternative neurorehabilitation method. Therefore, integrated
technologies of BCI and VR environments provide a flexible platform for a series of neurorehabilitation therapies, including significant post-stroke motor recovery and cognitive-behavioural therapy.
Building on our experience, knowledge, and past developments, in the proposed project we develop and extend a novel patient-to-therapist multimodal collaborative environment augmented through
VR immersion and combined with artificial intelligence (AI) methods for monitoring patient’s mental and cognitive brain activity through scalp-recorded electroencephalography (EEG).
We propose a more comprehensive clinical testing of the system, which should help to overcome the transfer between basic research and practical implementation of the approach.
Although such a project is very ambitious, its successful implementation is supported by several ongoing projects supporting the achievement of the proposed objectives and
by extensive cooperation with partners across Europe.
- Trustworthy human-robot and therapist-patient interaction in virtual reality (TInVR) (2022-2026).
We aim to study specific forms of social interaction using state-of-the-art technology - virtual reality (VR) which is motivated by its known benefits. The project has two main parts, human–robot interaction (HRI) and therapist– patient
interaction (TPI). The interactions are enabled using head-mounted displays and controllers allowing the human to act in VR. We propose two research avenues going beyond the state-of-the-art in respective contexts. In HRI, we will develop
scenarios allowing the humanoid robot to learn, understand and imitate human motor actions using flexible feedback. Next, we develop scenarios for testing and validating human trust in robot behavior based on multimodal signals. We will
also investigate physical interaction with a humanoid robot NICO. In TPI with stroke patients, we develop a series of VR-based occupational therapy procedures for motor and cognitive impairment neurorehabilitation using an active and
passive brain-computer interface, and we will validate these procedures. We expect observations from HRI experiments to be exploited in TPI. The proposed project is highly multidisciplinary, combining knowledge and research methods
from psychology, social cognition, robotics, machine learning and neuroscience. We expect to identify features and mechanisms leading to trustworthy processes with a human in the loop, as a precondition of success, be it a collaborative
task or treatment in VR.
- Towards an ecologically valid symbiosis of BCI and head-mounted VR displays: focus on collaborative post-stroke neurorehabilitation (ReHaB) (2022-2025).
A growing body of evidence suggests that integrated technologies of brain-computer interfaces (BCI) and virtual reality (VR) environments provide
a flexible platform for a series of neurorehabilitation therapies, including significant post-stroke motor recovery and cognitive-behavioural therapy.
When immersed in such an environment, the subject's perceptual level of social interaction is often impaired due to the sub-optimal quality of the
interface lacking the social aspect of human interactions. We propose a user-friendly wearable low-power smart BCI system with an ecologically
valid VR environment in which both the patient and therapist collaboratively interact via their person-specific avatar representations. On the
one hand, the patient voluntarily, and in a self-paced manner, manages their activity in the environment and interacts with the therapist via
a BCI-driven mental imagery process. This process is computed and rendered in real-time on an energy efficient wearable device. On the other
hand, the therapist's unlimited motor and communication skills allow him to fully control the environment. Thus, the VR environment may be
flexibly modified by the therapist allowing for different occupational therapy scenarios to be created and selected following the patient's
recovery needs, mental states, and instantaneous responses. Careful attention will be paid to balance known neurophysiological evidence of
the process with artificial intelligence (AI) within the active BCI protocols to avoid running into conceptual pitfalls. Computed features
of EEG signals will serve to monitor the patient's engagement, cognitive workload, or mental fatigue in real-time. These indicators will
be combined with observable patient’s performance and behaviours to improve the accuracy of mental state estimation. Exceeding critical
mental state levels will signal the therapist to activate appropriate countermeasures in the form of environmental and task changes. To
challenge and overcome existing technologies, commercially available head-mounted VR displays (HMD) combined with miniaturized energy-efficient
microcontroller units will be employed for EEG signal processing, BCI discrimination and on-board classification implementation, and a full-duplex
communication with the HMD controllers. Advanced dry EEG sensors suitable to operate and be placed on the scalp without interfering with the HMD
will be developed and tested. A novel patient-to-therapist multimodal collaborative environment augmented through VR immersion and by AI monitored
patient’s brain activity will be created. By combining these pieces, a low-power wearable BCI-HMD system will be constructed. A series of clinical
studies will validate the system.
- Smart deep brain stimulation as a treatment strategy in treatment-resistant depression (VEGA project) (2022-2025).
Impaired connectivity between different brain areas underlines pathophysiology of multiple brain disorders. It is possible
that impaired connectivity between prefrontal cortex and ventral pallidum is involved in depression. Smart deep brain simulation,
combining real-time detection of the neuronal activity in in prefrontal cortex with the stimulation of ventral tegmental area,
might be thus an effective in depression. We aim to examine the cortico-tegmental connectivity and to test the antidepressant-like
effectiveness of the smart deep brain stimulation in an animal model of depression.
- Causal analysis of measured signals and time series (VEGA project) (2022-2025).
The project is focused on the causal analysis of measured time series and signals. It builds on previous results of the project regarding the
generalization of the Granger test and proposals for new tests in the reconstructed state spaces. The aim is to develop new methods and algorithms for
bivariate and multidimensional causal analysis. We will understand the investigated time series and signals as one-dimensional manifestations of more
complex systems or subsystems. We will extend the detection of causality between the two systems to multivariate cases - dynamic networks with nodes
characterized by time series. Such complex networks are widespread in the real world. Biomedical applications are among the best known. Brain activity,
determined by multichannel electroencephalographic signals, is a crucial example. We will show that causality research is currently at a stage that allows
for ambitious goals in studying effective connectivity (i.e., directed interactions, not structural or functional interconnections) in the brain.
- Enhancing cognition and motor rehabilitation using mixed reality (ECoReMiR) (2017-2021).
Technological advancements based on mixed reality (MR) offer various challenges for research and medical
treatment. The project focuses on two objectives related to healthy subjects and hemiparetic patients after
stroke. First, we will test the hypothesis whether cognitive training using appropriately designed MR environment
will enhance perceptual and cognitive performance in healthy subjects. This will be tested by computerized
psychological experiments as well as by measuring event-related potentials or ERPs. Second, we will test the
hypothesis whether experience with training in MR (in combination with motor-imagery based brain-computer
interface developed by us) will enhance oscillatory sensory-motor rhythms. This will be tested by measuring
subject's EEG activity before and after each training session, clinical testing, as well as by the questionnaires
aiming to learn about human factors including mental fatigue, motivation, irritation or sleepiness due to training.
In both objectives, we will design and implement a set of testing procedures, carry out a battery of dedicated
experiments, and critically evaluate the results with the goal to validate MR designs.
- Effects of sleep disturbances on day-time neurocognitive performance in patients with stroke (SleepCog) (2013-2016).
Sleep deprivation, whether from disorder or lifestyle, whether acute or chronic, poses a significant risk in day-time cognitive performance,
excessive somnolence, impaired attention or decreased level of motor abilities. Sleep deprivation is closely related to sleep fragmentation
often associated with short several second long arousals. Although limited studies of partial sleep restriction and sleep fragmentation
have revealed important sleep indices leading to cognitive deficits, a challenging question how a typical, good quality, structure of
sleep should look like remains open. To improve these results the project will investigate and evaluate a novel probabilistic sleep model.
In a preliminary series of tests on healthy subjects it has been shown that the model contains significantly more objective information
about external measures of the sleep quality than the traditional sleep staging. Patients with specific cerebral lesions will be studied
in the project. It is well-known that targeted patients are strongly vulnerable to sleep disturbances that often lead to deficits in
their day-time cognitive and attentional performance. Experimental studies with such patients and with focus on relating their sleep
patterns and disturbances with a day-time performance are limited and so far have not been carried out in Slovakia. It is expected
that the project will deliver not only new academic research results but also important clinical knowledge.
- Brain-computer interface with robot-assisted training for rehabilitation (BCI-RAS) (2013-2017).
We will apply advanced tools and methods of applied informatics for the design and development of an intelligent
system allowing the users to go through the process of self-controlled training of impaired motor pathways. We will
combine the brain-computer interface (BCI) technology with a robotic arm system into a compact system that can be used
as a robot-assisted neurorehabilitation tool. The BCI directly uses the signal of the brain electrical activity to allow
users to operate the environment without any muscular activation. However, several critical issues need to be addressed
before using BCI in neurorehabilitation, namely, issues ranging from signal acquisition and selection of the proper BCI
paradigm to the evaluation of the affective state, cognitive load and system acceptability of the users. The project
will address these issues by using new signal processing and machine learning algorithms, training protocols and
intelligent methods for the users' physiological state changes detection and monitoring, recently developed by the
researchers participating in the project. Novel BCI training protocols, including the neurofeedback training based
on multi-way analysis of EEG data, will be used and validated. Finally, the system will be tested in clinical
practice on selected patients with motor impairments caused by stroke, as well as on healthy volunteers.
- The Neurosensory Optimization of Information Transfer (NOIT) (2011-2014).
The NOIT project aims to show that we can counteract the effects of sleep deprivation and fatigue on cognition with the aid of an
automated EEG biofeedback (EBF) system that enables us to continually manage processes in
our left and right brain hemispheres.
Research developments
- APECS
stands for Advanced Physiological Estimation of Cognitive Status, a system of signal processing and machine
learning algorithms for mental state estimation. APECSgui is a MATLAB toolbox that allows non-experts to build EEG-based
models for mental state estimation.
- EEtrac is a computer system for simultaneous real-time processing of EEG and Eye-tracking signals. It allows
a laptop computer to display information which is dually contingent on the mental state and gaze of the user.
- PSM stands for Probabilistic Sleep Model, a model of the sleep process with a higher temporal and spatial resolution
based on information fused from a set of different sensors, The model is based on so-called Gaussian mixture models that cluster
spectral characteristics of the signals into a number of sleep states with a high temporal resolution and without a prior definition of how many and which states are reached during a night of sleep. Thus, the model frees itself from some of the limits of classical sleep signal analysis, namely that stages are defined by what an expert can identify visually in the signal and by the arbitrary rough division into 30 second pieces, historically still rooted in the use of paper EEG. The proof that this new way of describing sleep correlates better with how a patient feels and performs in the morning points to the clinical validity of the approach which could lead to new ways of analyzing sleep in medicine and beyond.
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